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Privacy policy

GloopSpire

Privacy policy and game terms for the GloopSpire iPhone test version.

Updated: 1 November 2026

Current test version: Apple Sandbox purchases, RevenueCat and Google test ads. Production ads and real-money purchases are not enabled.

1. Controller

Colin Zwicker · support@apexcreations.ch · apexcreations.ch
Based in Switzerland. Send privacy requests to the email above.

2. Your saved game

Records, game coins, characters, upgrades, boosts, run counts and settings are stored on your device to provide progress and personalisation. This version has no player account or cloud save. We do not receive your saved game. It remains until you delete it or uninstall; device backups may contain copies.

3. Native test services

In the dedicated iPhone test build, Apple, RevenueCat and Google AdMob connect to their servers. RevenueCat processes a pseudonymous customer ID, purchase and entitlement information and technical app/device data to verify and restore purchases. Google processes data including IP address, technical app/device information and consent status for consent management and test ads. Google test ads are requested. RevenueCat collection of additional device identifiers and diagnostics is disabled; the game does not request tracking permission. These native services are not initialized in Expo Go or the local simulator.

4. Sandbox test purchases

Apple controls the purchase environment. Purchases from a correctly configured TestFlight/Sandbox build are verified using Apple Sandbox and RevenueCat. This app accepts only verified sandbox entitlements for cosmetics and removal of automatic ads. A JavaScript test flag alone does not turn a purchase into a sandbox purchase. Real-money coin packs remain disabled. Native test progress is stored on the device separately from regular progress and the local simulator.

5. Support and external links

You choose whether to send a support email through your email app. We use the information you provide to handle your request and delete it when no longer needed, subject to legal obligations. Opening our website also brings its privacy notice into scope. The game does not attach your saved game to links.

6. Deletion and access

Use Settings → Delete progress to reset local game data. Contact us for access, correction, deletion or other rights under applicable Swiss law and, where relevant, the GDPR. You may also contact the competent data protection authority with concerns or complaints.

Game terms

Coins and boosts

Game coins and boosts are virtual content with no cash value and cannot be cashed out or transferred. New attempts are free. Rescue: once per run, using 1 ticket or 75 coins. A ×2 boost doubles only coins earned in that run and is used once; it stays active after a rescue. Inventory boosts do not expire. Characters change appearance, not basic abilities.

Test version and support

This version has no real-money purchases. Balance and content may change before release. Local progress has no cloud backup. Mandatory consumer rights are unaffected. Contact: support@apexcreations.ch.